The road to next-gen creation- Navigate through Aavega’s creative 3D art station (Part II)
Continue your charm of gaming with a visionary 3D world! In the previous blog of Aavega art station, we have discussed ample info about 2D artwork and the core services Aavega provides to boost your passion for playing video games and enhance your experience. However, after talking sufficiently about 2D artwork and animation in which we have seen so many viral games such as Super Mario, Super Meat Boy, Cut Drop Strike, etc., with outstanding and creative art capturing the public’s attention quickly now it’s time to switch to the 3D world of art as we can find growth and upgradation in every field, whether in technology or any creative area, thus following our conversation, we will get to know all about 3D game artwork of Aavega and the steps involved. But before that, let us have a quick look at our marvelous creation, i.e., JRPR stands for Jolly Roger’s Pirate Rumble, which is our 3D game with enthralling characters and props used inside, loved by many gamers. The 3D game art world, full of creativity, gives the game a striking visual to engross the audience for a long time, like Super Mario 3d world art. Before going forward, let’s take a look at the well saying, “Art does not have to be pretty. It has to be meaningful,” by Duane Hanson, which completely satisfies the purpose of art in gaming, i.e., game art should be meaningful rather than being beautiful. Things you need to know about 3D artwork at Aavega If we go for a 3D art creation, the level of hard work ultimately gets increased as it involves lots of effort and concentration to create something stunning and realistic that hits up the curiosity of the audience. There is a high possibility of attracting the audience with mesmerizing graphics and absolute animation, thus, it is quite a patience-bearing and challenging job to create the most demanding art for games. But after tedious endeavors and trials, the output that comes out meeting all the expectations is commendable. Moreover, you would like to know that at Aavega, our team of artists creates something ingenuine and highly creative that seems truly impressive. Our artists work on the software MAYA, which has many great features useful for gaming, such as character creation, animation, rigging, etc. So, let’s take a travel to the steps followed in the 3D artwork, which are mentioned below; 3D Modelling Sculpting Texturing Rigging Animation These are the core steps our artists follow to create a spectacular art design with appealing features that quickly steal the heart of gamers. How do artists work to design an ideal 3D creation? Know step-wise We have seen the fundamental steps involved in the 3D artwork creation above, which are used by artists to come up with a productive result. It would be more convenient for us to go for each step thoroughly to have a depth and better understanding of how the artwork is actually processed. Beneath, you will find a brief description of the steps of 3D artwork, take a look at them; 3D Modelling: In 3D Modelling, the basic function of any object is designed, which means three-dimensional designing of an object’s shape, size, texture, etc, is done. The artists take reference from 2D art sheets. In addition, this step involves the creation of background, character, and prop used inside any game which is performed under the software MAYA or Blender (a substitute of MAYA), and this step is followed by UV taking which is pretty essential for texturing and sculpting. Sculpting: Sculpting involves the addition of high details to 3-D models, which are under the designing process. The software artists use for this is Z-Brush or Blender, having tools to perform refining and give an absolute look to the model. Texturing: In texturing, the artists apply texture to the 3D model or an object to make it more refined and high quality so that it can appear realistic enough. Rigging: Rigging is a process in which artists give skeletal structure to the 3D model or an object which is movable as well. In this, there are some crucial processes involved, which are; Joint attachment helps in building the skeleton Attachment of the skeletal to Meshwork Paint skin weight to correct the skin of the 3D model Creating controls (hand controls, leg controls, etc.) to the skeleton (3D model) to perform the animation. These processes are highly essential for the animation and especially the controls that the rigger does. A rigger has the power to give global or main control over the other controls to the 3D model to specify its individuality, for example, joint control, leg control, eye control, etc.). Animation: Animation of a 3D model refers to the process that involves the creation of the illusion of that model that it is moving, running, fighting, and doing actions that resemble a real-life person. In gaming, the animation sometimes is created in a loop format, i.e., the initial pose and the final pose should be the same so that it can perform the exact function when the user press to perform; for example, the jump action in any game is created in a loop which means whenever the user applies the jump button, the object will jump. And after completion of these key steps, the file is directly given to the game development area to create games with the help of the magnificent game art to enhance the engagement with the game. Lay your eyes on our up-to-scratch creation: Jolly Roger’s Pirate Rumble (JRPR) If you are interested enough in gaming, then you will like this game for sure which is based on a Pirate theme with seven characters, namely, GoodBeard; Hyraddin; IronFist; IvanTheTerrible; KarlTheKraken; KristofferVikingAxe; Lancelot. Each character is designed with different powers to make it unique from the other one. It is a multiplayer game in which four players can play the game simultaneously, giving each other
The road to next-gen creation- Navigate through Aavega’s creative 2D art station
Come travel the way to an enthralling art station! You often get attracted to the games, such as Super Mario, Sonic Mania, Super Meat Boy (available on Steam) with innovative art designs and mesmerizing visuals that easily steal all your attention in seconds. From the very beginning, it has been seen that art plays a phenomenal role in the gaming industry, making players engaged and unbored. While playing the eyes of the players get stuck with the captivating visuals of the game, which is because of the creative artwork and animation (2D/3D). So, we can simply say that art and design are an undetachable segment of gaming that has now become so prominent that it seems next to impossible for any developer to produce a video game without any appealing characters or background designs, it is like a game asset now. “In the mind of every artist, there is a masterpiece,” the line by “Kai Green” is well suited for the ingenuine and imposing Aavega’s art station as we have spectacular creations of artwork for game developers that aid them in designing great videogames with influential characters and immersive visual backgrounds. At its core, here at the art station of Aavega, you will find something very captivating and curative arts created by our team of adept artists and animators work diligently to bring you some inventive and resourceful creations. Let’s take you to a complete guide about how the Aavega art station works. What are the 2D Artwork guidance and the steps followed inside it? As with the name, it is pretty obvious that 2D stands for two-dimensional, and if the artwork is aligned with it, then simply, the direction is towards two-dimensional art creation. It can be seen that without being affected by time or any upgradation, 2D art is still followed in the gaming industry essentially with some hi-tech tools and assets, for example, software Photoshop, Illustrator, etc. Moreover, game art enhances players’ engagement, which seems to grab the fascination of the higher level. Undoubtedly, 2D art is the easiest form of expressing any ideas with others, as the purpose of art is to make others realize what you are willing to convey to them through unique design ideas and creativity. For an example if we talk about Mario 2d art that impressed players exceedingly and the craze for playing Mario is simply commendable. Similarly, here at Aavega art station, the team of artists and animators turn out some sublime creations of art required for any game development (Cut Drop Strike), such as character designs, background designs, weapon designs, etc., that ultimately uplift the interest of gamers to get wholly absorbed in the game. Isn’t it sound interesting? Of course! So audience, come, let’s not leave any stone unturned and discuss how our artists and animators perform their role to create something innovative to raise users’ enthu to the next level, and the steps are as follows; Story Boarding Character Designing Concept Art Background Designs Game UI So, if we talk about the software on which our artists and animators work substantially, we can figure out two leading software for artwork which are, Photoshop and Illustrator, and for animation, Adobe Flash, Adobe Animate, Spine, Dragon Bones, and After Effects. Take a quick look at the steps of 2D art In the above para, we have discussed much about 2D artwork and animation, including the core steps that our artists use to follow that aid them in their creations to come up with some singularity kind of art designs. However, here we will discuss all the steps briefly to acquire a deep and better understanding of those in a very facile manner which are listed down, let’s dig into them; Story Boarding: The storyboard comes under pre-production for both 2D and 3D, which means the artists create characters based on the scripts after researching them. It is mainly an art that is a digital visualization of the script. Character Design: It is the chief step artists can go through that includes researching, i.e., the type of character to be designed. Moving ahead, artists go for character designing, and this character design depends on some factors, such as the time period from which the particular character belongs (ancient, medieval, modern) to make it more adorable as we find D&D character artwork. Howsoever, artists use to follow a few art styles while designing a character which are mentioned beneath; Realistic: In this, the character seems to be real, including the anatomy as well. For example, 7 or 7 and half-head characters are designed for any game. Semi-realistic: In semi-realistic, artists simplify the realistic type of art, including anatomy, and perform rendering also. For example, 6 head character design. Stylized character: It is the simplification of a semi-realistic art type with various features such as bubble head or 5-head character. Cartoon characters: In this art type, as the name defines, the artists design some cartoonish art with quirky features required for gaming touch. Concept Art: It is an essential step artists follow, which decides what they are going to perform, i.e., a character design or environment (backgrounds which include tools, assets, weapons, props, etc.) The concept art involves several processes to be completed that upshot the productive outcome, these are discussed below, let’s have a quick look at them; First of all, artists go for a rough sketch preparation of characters. Around 3-4, samples are created to select the absolute one. After picking the best one from the samples created, detailing of the art is done, i.e., finishing and cleaning up. After this, coloring proceeded according to the environment to be suited ideally. Usually, 3-4 samples are done. From these 3-4 color variant samples, artists choose the accurate art and go for final rendering, including proper color, shading, lighting up, etc. Now, these great characters will go for the 2D and 3D animations for further